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Friday, February 5, 2010

From an RPG to MAG

So I found a Best Buy gift card the other day and figured I'd finally see what the commotion was about MAG. It's got a weird mix of Battlefield and Socom to it, maybe what Socom Confrontation might have been if Slant Six didn't take over. It's got several different game modes and maps tailored for big games of 64 players up to 256 total along with a persistent leveling system where you can unlock weapons, attachments and gear. In order to spread the players out and avoid chaos, the game locks you into squads where you and about 8 others attack a single objective while the rest of your team goes after their objective on the other side of the map.

The shooting resembles something close to GRAW where guns definitely have some range to them and shooting without aiming will rarely get you a kill, even close up. The leveling is kinda fun and is a nice hook to keep you playing just like it did in BF2/2142. There are some vehicles in the game but the whole thing feels too infantry focused and the vehicles feel sort of like an afterthought in the game. It's too early for me to tell if I'll stick with this for awhile but for now its been fun playing a multiplayer fps on console again (which I hardly do cause I have issues with FPS+gamepads).

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